Going to college for multiple things. Aside from going just for fun, I try to take classes that will support my ultimate goal and that is having the ability to create a video game from scratch. I also love programming and math, which I guess does help with game engines like Unity. I have the most experience in Photoshop, 3dsmax, and Unity. I'm currently learning Mudbox and Maya and planning to learn blender and UnrealEngine next, among other adobe products.
My current interest is 3-d modeling and animation, as I have yet to successfully complete one project in this regard.
My other hobbies include photography, anime, illustration, electric violin, linguistics, and of course gaming.
My biggest problem is that I have so many hobbies I'm stretched thin, which hinders any learning and progression.