Fusion 360 for FIRST Robotics Competitions
To truly collaborate, it must be easy for the entire team to offer input and leverage the digital design. Autodesk® Fusion 360™ has collaboration at its core, so the entire team can track changes using simple yet powerful design tools. Built-in analysis, rendering, animation, and manufacturing also help to leverage the digital model for their individual needs. Whether you're managing the team, promoting it, designing the robot, or even driving it, the connection to Fusion 360 offers everyone an advantage. This connectivity extends beyond the core team. The cloud-based data makes it easy for teachers and mentors to review and advise on the design and to keep a running record of the improvements made. This course gives special attention to workflows within Fusion 360 that are particularly useful for competitive robotics teams.
After completing this course series, you'll be able to:
- Connect teams and advisors to a single source for the robot design.
- Look at techniques for modifying purchased, standard components.
- Connect the components to allow movement and review of mechanisms.
- Analyze the strength of components in the design.
- Create drawings, renderings, and animations of the robot to help with promotion and assembly.
- Export the robot to test its programming and practice competition maneuvers.
For more information about FIRST Robotics, visit www.firstinspires.org
Project resource download
Instructor guide Fusion 360 for FIRST Robotics teams - Instructor Guide
Lesson 1: Starter activity In this lesson, we access a robot design and update its appearance.
Lesson 2: Getting started with Fusion 360 In this lesson, we'll access and install Autodesk Fusion 360, review the interface and a completed design.
Lesson 3: Connecting the whole team In this lesson, we'll see how teams and mentors can connect to contribute to and leverage the design for the whole team.
Lesson 4: 3D modeling tools for design In this lesson, we'll explore the primary tools associated with defining and modifying custom components for the robot. The lesson will also incorporate tools for creating assemblies with kit and custom components.
- Print Guides.zip 2.75 MB ▼
- Lesson 4 video part 1 - Modify an exisiting kit of parts component using direct modeling.zip 38.81 MB ▼
- Lesson 4 video part 2 - Use parametric sketching to define the shape of a custom component.zip 74.91 MB ▼
- Lesson 4 video part 3 - Creating parametric features.zip 43.51 MB ▼
- Lesson 4 video part 4 - Placing holes in the component.zip 58.7 MB ▼
- Lesson 4 video part 5 - Adding joints to connect components.zip 71.44 MB ▼
- Lesson 4 video part 6 - Connecting joints.zip 34.61 MB ▼
- Lesson 4 video part 7 - Applying joints to imported models.zip 60.8 MB ▼
- Lesson 4 video part 8 - Sharing components across multiple files.zip 92.98 MB ▼
- L4 Course Challenge_Assemble Imported Geometry.zip 88.45 MB ▼
- L4 Course Challenge_Customizing a purchased part.zip 60.67 MB ▼
- L4 Course Challenge_Developing a custom wheel.zip 35.51 MB ▼
Lesson 5: Promoting the robot In this lesson, we'll use the completed robot design to generate materials to be used for fund raising and for animations to demonstrate the construction process.
- Print Guides.zip 2.37 MB ▼
- Lesson 5 video part 1 - Setting up a rendering of the robot.zip 68.21 MB ▼
- Lesson 5 video part 2 - Generating a rendering of the robot.zip 54.46 MB ▼
- Lesson 5 video part 3 - Setting up an assembly animation.zip 58.05 MB ▼
- Lesson 5 video part 4 - Creating an assembly animation video.zip 63.92 MB ▼
- Lesson 5 video part 5 - Creating an assembly drawing.zip 58.73 MB ▼
- Lesson 5 video part 6 - Detailing an exploded view.zip 55.6 MB ▼
- Lesson 5 video part 7 - Sharing the data with other rendering and animation applications.zip 54.08 MB ▼
- Challenge.zip 79.24 MB ▼
Lesson 6: Testing the design In this lesson, we test the performance of an individual component under load and review the action of a mechanism in the design.
- Print Guides.zip 649.65 KB ▼
- Lesson 6 video part 1 - Setting up the simulation of a component.zip 91.17 MB ▼
- Lesson 6 video part 2 Finding a solution.zip 72.09 MB ▼
- Challenge - Explore material options.zip 44.13 MB ▼
- Challenge - Reduce simulation load.zip 16.84 MB ▼
- Challenge - Validating a purchased component.zip 36.38 MB ▼
Lesson 7: 3D printing a robot component In this lesson, we use different techniques to prepare the design to produce physical parts of the model. We also create the output files needed to produce their design.
Lesson 8: Machining a robot component In this lesson, we'll define the stock and setup for having a part milled from billet material.
- Print Guides.zip 1.28 MB ▼
- Lesson 8 video part 1 - Setting up a part for cutting.zip 95 MB ▼
- Lesson 8 video part 2 - Creating 2D cutting toolpaths.zip 88.53 MB ▼
- Lesson 8 video part 3 - Generating post process code.zip 37.57 MB ▼
- Challenge - Associative toolpaths.zip 21.08 MB ▼
- Challenge - Create setups.zip 36.3 MB ▼
- Challenge - Edit a toolpath.zip 57.95 MB ▼
Lesson 9: Testing with Autodesk Synthesis In this lesson, we'll explore the use of Synthesis: an Autodesk technology to apply controls to their robots, insert them into a gaming field, and test their behavior.
- Print Guides.zip 1.15 MB ▼
- Lesson 9 video part 1 - Connection Autodesk Synthesis to Fusion 360.zip 24.71 MB ▼
- Lesson 9 video part 2 - Preparing the Fusion 360 robot for Synthesis.zip 39.81 MB ▼
- Lesson 9 video part 3 - Exporting a Fusion 360 robot design to Syntesis.zip 74.48 MB ▼
- Lesson 9 video part 4 - Basic control of the robot in Synthesis.zip 67.69 MB ▼
- Challenge - Convert a simple robot for use in Synthesis.zip 53.67 MB ▼
- Challenge - Change a game field.zip 23.56 MB ▼
- Challenge - Change a robot spawn point.zip 47.77 MB ▼